The mod list page on Mod Picker is the page where you can view and edit Mod Lists. You can access the Edit mode of the page if you are an author of the mod list.
The left part of the header section of the mod list page displays the mod lists title, author, date created, and date updated. You can click on the author's username to go to their profile.
The right part of the header contains actions and the mod list's status. Actions include editing the mod list, reporting it, favoriting it and cloning it (note: cloning mod lists is not yet functional).
You will only see the button if you have permission to update the mod list. Clicking the edit button will toggle editing mode. While in edit mode you can make changes on all tabs of the mod list except the comments tab. Once you're done making your changes you can click the Save button to save your changes to the server. If you make a mistake you can click the Reset button to clear your changes. (you can also refresh or the page or leave it and come back to it to clear your changes).
NOTE: When viewing your active mod list you will be in edit mode by default. On all other mod lists you will be in view mode by default.
While editing a mod list, the edit button will be replaced with the button. The view button will allow you to toggle back to viewing the mod list without discarding your changes. If you have toggle viewing mode and ahve unsaved changes on the mod list, a warning message will display.
Favoriting a mod list allows you to track when it updates, you can view a list of mod lists you've favorited on your profile page. Clicking the favorite button a second time unfavorites the mod list.
The mod list status is set by the author and can be Under Construction, Testing, or Completed. This status indicates where the mod list is in its development.
The author of the mod list can also change the visibility of the Mod List to Private, Unlisted, or Public. Private mod lists can only be accessed by their authors and the site staff. Unlisted mod lists can be accessed by anyone with the link, but aren't publicly listed on the mod lists index. Public mod lists are publicly available and listed on the mod lists index.
If you're the author of the mod list and the mod list is your active mod list, the status box will be displayed. Adding mods from other parts of the site go into your active mod list. You can set your active mod list from the user settings mod lists tab.
The details tab displays three main things in view mode:
The details tab allows you edit the description and mod list options in edit mode. The options available are:
The mods, tools, and plugins tabs offer very similar functionality.
The quick bar is a bar that appears at the top of the mods, tools, and plugins tab.
In both view and edit mode the quick bar displays the counters for issues/missing requirements as specified below:
In edit mode the quick bar offers a way to quickly add a tool/mod/plugin to your mod list by entering the name/filename into a search input and selecting the item to add from the dropdown of results.
The plugins tab offers a more in-depth way to manage the plugins in your mod list through the manage plugins modal. Click the button to open the modal.
You can sort by any of the columns in the manage plugins modal by clicking the column header. The modal displays the following columns:
There are two view mods for the mods and tools tabs, and . List view displays more information (with customizable columns) while grid view displays mod images. The mods tab and the tools tab default to grid view. The plugins tab only offers list view.
The mods, tools, and plugins tabs all allow you to use groups. Groups allow you to categorize items for organizational purposes. You can create a group on any of these tabs by clicking the button.
You can remove a group by clicking the button. Removing a group does not remove tools, mods, or plugins in that group from your mod list.
Mod Picker offers an algorithm to automatically sort mod install order and plugin load order. A button is displayed on the mods tab and the plugins tab to and respectively.
Clicking the sort install/load order button will start a process that automatically sorts the install/load order of mods/plugins in your mod list. The algorithm sorts mods/plugins into groups, organizes the groups by priority, and resolves any install/load order issues between them.
Custom groups will be preserved when sorting install/load order.
This feature is fairly untested, and will only yield an install/load order as accurate as the install/load order notes on Mod Picker allow. Additional manual tweaking may be required.
If you want to list a mod, tool, or plugin in your mod list which is not present on Mod Picker you can represent that it using a custom item. Custom items allow you to specify a name and a plain-text description.
NOTE: Mod Picker will not have any metadata for custom items. That means no compatibility, install order, or load order notes, no asset file information, and no plugin information. The more custom items you use the less you can leverage the powerful features that Mod Picker mod lists offer.
You can add a custom mod or tool to your mod list by clicking the or button on the mods or tools tab, respectively.
A modal window will appear when you first add a custom mod/tool to your mod list which allows you to set its name and description. You can get back to this modal at any time by clicking the gear button for the custom mod/tool in list view or grid view .
Custom mods and tools allow you to specify a URL as well as a name and description. This URL should link to an official source for the mod or tool such as Nexus Mods, Steam Workshop, Lover's Lab, or GitHub. If you use an official source for the mod and the mod is later added to Mod Picker, your custom mod entry will be automatically substituted with a normal mod entry.
NOTE: DO NOT, UNDER ANY CIRCUMSTANCES, LINK TO MOD DOWNLOADS THAT WERE NOT AUTHORIZED OR PERMITTED BY THE AUTHOR OF THE MOD. This is considered promoting piracy, and may result in the suspension or termination of your Mod Picker account.
You can add a custom plugin to your mod list by clicking the button on the plugins tab. Custom plugins are very useful for representing custom or generated patches/plugins.
A modal window will appear when you first add a custom plugin to your mod list which allows you to set its filename and description. You can get back to this modal at any time by clicking the button for the custom plugin.
You can remove a mod, tool, or plugin while in edit mode by clicking the in grid view or by clicking the button in list view.
You can adjust the order of mods, tools, and plugins, including moving them into/out of groups in your mod list using drag and drop.
Both tools and mods support manging mod options. Mod options can be optional/alternative mod installation archives or FOMOD/BAIN installer options. What mod options you enable will determine what plugins are available to use on the plugins tab as well as what asset conflicts are listed on the analysis tab.
To manage the options associated with a tool/mod in your mod list, click on the gear button for the mod/tool in list view or grid view .
NOTE: If a mod/tool has does not have multiple mod options no gear button will be displayed.
The edit mod options modal displays a list of all of the mod options associated with a mod/tool. You can sort by any of the columns by clicking the column header. The available columns are as follows:
The required mods, tools, and plugins sections allows you to view mods, tools or plugins that are required by other mods, tools, or plugins in your mod list. One entry is listed for each requirement, with a list of the items that require it. If more than 2 items require the same thing, the list will be truncated. You can hover over the and X more text to view a list of all of the items that require it.
The section has two modes: missing and all. You can toggle the mode by clicking on the link in the right side of the header, which will say show all or show missing, depending on the mode you are currently in. The default mode, missing, displays only missing requirements. The all mode shows all required items, including ones that are present in your mod list.
While in the missing view mode, automatic resolution options are offered. Clicking the button in the header will resolve all missing all missing requirements by adding the missing items to your mod list. You can resolve individual missing requirements by clicking the button to add the required item to your mod list, or by clicking the button to remove all of the items that require the missing item from your mod list.
The remove requirers resolution option on the tools tab is only available if you have visited the mods tab. If you have not visited the mods tab of your mod list, it will be disabled.
The plugins tab displays compatibility notes with a status of compatibility option or make custom patch. The plugins tab also displays load order notes.
Each issue section has two modes: unresolved and all. You can toggle the mode by clicking on the link in the right side of the header, which will say show all or show unresolved, depending on the mode you are currently in. The default mode, unresolved, displays only unresolved issues. The all mode shows all issues, including ones that have been ignored or resolved.
While in edit mode, automatic resolution options are offered for compatibility, install order, and load order issues. Clicking the button in the header will resolve all unresolved issues.
NOTE: Compatibility notes which do not have a position resolution option such as adding a mod, mod option, or plugin to your mod list will not be resolved by clicking the resolve all button. You must resolve or ignore these issues individually.
You can resolve individual issues by clicking the buttons in the resolution column. What resolution options are provided depends on the type of issues you're dealing with.
You can choose to ignore any note/issue in your mod list. This is primarily intended to be used when you feel a note is incorrect.
To ignore an issue, click the button. To unignore an issue, click the button.
Note: You can only view ignored issues by switching the section the issue is from to *show all** mode.*
Compatibility notes offer different resolution options depending on their status.
Certain resolution options on compatibility notes on the plugins tab will only be available if you have visited the mods tab. If you have not visited the mods tab of your mod list, they will be disabled.
Install order notes offer two positive resolution options:
Load order notes offer two positive resolution options:
The analysis tab displays statistics and insights for your mod list.
The conflicting assets section displays asset conflicts between your mods/mod options as detected by Mod Picker. Conflicting asset information can be used to tweak your install order so the mods you want to win asset conflicts do so. The section displays the following information:
Displays all conflicting overrides between the plugins in the mod list. Conflicting overrides can indicate the necessity for conflict resolution patches as produced by Wrye Bash or Mator Smash. Note that not all override conflicts are bad, though they can be indicative of incompatibilities between mods due to the rule of one. Mod Picker only lets you know when two or more mods override the same record - more detailed information requires using an external tool such as TES5Edit.
The conflicting overrides section displays the following information:
Displays a list of the plugin errors in every plugin active in the mod list, with links to the full analysis for the plugin for details.
The comments tab displays all comments that have been made on your mod list, and allows you to create new comments or reply to existing ones. See the comments help page for more information.